Oculus Rift S arrives this spring for $399 with updated Touch controllers


For instance, the Rift S also uses inside-out tracking, so all of the required sensors are built right into the headset.

Like the Quest, the Rift S has Oculus Insight which can actively track the space around you so you dont bump into anything.

In fact, the Rift S already does improve on this, in one critical way - no more external cameras.

The new Rift headset is trading out the OLED panels from previous models for the LCD panels used in the Oculus Go, resulting in a mild resolution increase - from 1,080 x 1,200 to 1,280 x 1,440. That means the design of the Rift S is vastly different from the Rift and Oculus' other headsets, and it's more inspired by what Lenovo does with its own VR headsets.

Activision and Tencent lift the lid on Call of Duty
It would make sense to include this in the game since other big battle royale titles, including Fortnite and PUBG , are already on mobile.

Individual eye lenses get a boost from 1,080 x 1,200 pixels to 1,280 x 1,440 pixels compared with the original Rift.

Beyond that, the Rift S should be a more comfortable device, with co-designer Lenovo claiming the new headset has better weight distribution and light blocking, along with a single-cable system that makes for a clutter-free experience. That extra performance will mean better visuals and some gaming exclusives for the Rift S, though of course the standalone, wireless experience of the Quest is more convenient. Oculus has also maintained the same PC requirements for the new Rift S as the original Rift. Specific numbers weren't mentioned in the official Oculus announcement but The Verge reports that the new display packs a 1280×1440 per eye resolution.

Priced at $399 and arriving sometime this spring, the Rift S is a bit like what the Vive Pro is to the regular Vive - a better version of the same headset that still works with all the same games and the same Rift platform as before. The field of view is slightly larger too, though the refresh rate actually drops from 90 Hz to 80 Hz. It won't require a mammoth PC, with a recommended RAM of just 8GB and an Nvidia GTX 1060. This, however, comes at a cost: The redesigned headset no longer comes bundled with any headphones at all, and those who do not want to shell out extra for a pair are left using built-in speakers which pipe sound through the head straps.